The Museum Spectrum

Posted on: June 8th, 2020 by akovacstapai
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The Museum Spectrum portal serves to present the unified museum practice, methodology, processes and concept system. Its main task is to describe the legal and professional requirements and protocols, to support the work of musicologists in professional work processes, in the efficient and high-quality performance of tasks and in the system-level preparation for internal and external audits.

A Successful Mine Rescue from 1888

Posted on: December 11th, 2019 by akovacstapai

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Our application entitled as A Successful Mine Rescue from 1888 was housed in the new permanent exhibition of the Mining Museum, which is the exhibition place of the Béla Dornyay Museum in Salgótarján. The development, implemented as part of the exhibition on the history and memories of the Nógrád coal basin mine rescue, is a quiz game embedded in an animation that authentically processes the entire 56-hour rescue. Thanks to the application we developed, visitors can learn about the lucky mining accident in 1888 through storytelling and creative learning tools.

PIM DIA 2.

Posted on: August 7th, 2019 by akovacstapai

The primary goal of the Petőfi Literary Museum’s Digital Literature Academy 2. project is to renew the current PIM DIA public OPAC search interface based on the Qulto JaDoX system. Another goal of the project is to standardize the full-text content, description and management of the works in the collection. In addition, during the development, we will upgrade the existing application so that it can be used on mobile devices as well, creating a responsive, barrier-free and multilingual web interface. Our professional partner in the implementation of the project is the Graphasel Design Studio.

e-Museum system

Posted on: June 11th, 2019 by akovacstapai
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The main goal of the e-Museum project was to create a system for the presentation, inventory and management of digitized museum objects. We created all applications together with our partner, the Fpsystem company, which was responsible for implementing the museum collection management system called Muzeo, the repository and museum external queries. Our company created an aggregator that allowed direct metadata flow from the database system to the portal, set up also the website and platform for the Mining Documentation Center.

“Sümegfoglaló”

Posted on: May 10th, 2019 by akovacstapai
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The purpose of the Sümegfoglaló app is to playfully present the sights, natural and built cultural and historical values ​​of the city of Sümeg. Through the application for the Ramassetter House and Visitor Center, we provide easy and fast access to local history knowledge, offer an experiential reception to local residents, students, teachers, tourists visiting the city, and those interested in the city. The map-based quiz game helps to get to know the sights of the city, with the game we provide a popular tool for non-formal learning and teaching.

Kiskunság National Park

Posted on: March 23rd, 2019 by akovacstapai
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In the development project of the two sites of the Kiskunság National Park, the House of Nature and the Bugac Shepherd Museum, we are working on the design and construction of several interactive stations and touch-screen kiosks. Player applications developed for terminals also display educational content. The primary target group of the interactive applications will be children, but the visual and textual content based on the National Park archive will also be of great interest to adults.

Magyar ezredek az I. világháborúban

Posted on: March 11th, 2019 by akovacstapai
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The magyarezredek.hu site is an informational portal about formations set up in the territory of the Kingdom of Hungary within the Austro-Hungarian Monarchy. The website processes war summaries, weapon stories, and collections of heroic deeds about the Hungarian formations of World War I. Its database is based on the Military History Library and the book and museum collections of the Military History Museum.

Rónay Mansion

Posted on: January 23rd, 2019 by akovacstapai
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Our development in the field of attractions and games presents the life of the Rónay family from Kiszombor, its family members and the historically important buildings of the settlement as part of the permanent exhibition in the renovated Rónay mansion. In addition to the Rónay family, the application running on touch screen terminals makes the entire history of Kiszombor, the locally protected buildings, monuments and memorials in the settlement available in the form of a gallery, timeline and zoomable map. In addition, information about the pictures exhibited in the building can be obtained with the help of QR codes.

Gül Baba Turbe Reopened

Posted on: July 31st, 2018 by akovacstapai No Comments

On 9th October 2018 Gül Baba Turbe was reopened in Budapest, Hungary with the participation of a Turkish and a Hungarian delegation. The project is an example of unique cultural cooperation between Hungarians and Turks.

Turkish President Recep Tayyip Erdoğan and Hungarian Prime Minister Viktor Orbán cut the ribbon of the Turbe after almost 3 years of renovation and construction work. 

One of the novelties in the Turbe area was the establishment of Gül Baba Museum. Besides a nice physical exhibition area, a digital exhibition can be seen on a kiosk and displays. The content was prepared by the stakeholders while Qulto provided the technical framework of the whole digital exhibiton. 

At the entrance of the Museum visitors find a touch screen kiosk with a historical map of Budapest in Turkish times. Mosques, bridges, districts and towers are indicated with different colours and icons. Visitors can zoom into the map to see the details of a particular area. In the future the content of the map will be enhanced with deeper explanations related to the places. 

While visitors walk ahead, they can see two displays with rich cultural content. The first one is equipped with a software called Qulto Timeline showing the story of the Turbe from 1541 to 2018. Visitors can slide to different dates for information, pictures and soon videos. The other monitor displays architects and their plans of the Turbe. 

There is a small monitor placed in a showcase where a video is displayed. The video was prepared by Asir Proje by collecting some old pictures and videos showing visits of Turkish delegations to the Turbe. 

We would like to thank both the Turkish and the Hungarian stakeholders of the project, especially TIKA and Asir Proje for the opportunity. 

We have been also delighted to be invited to a Business Forum organized by Turkish and Hungarian partners in contribution with ALX Hungary. The Turkish and Hungarian delegations also attended the business meeting. Qulto is happy to facilitate Turkish-Hungarian partnership with the digital developments for the Turbe and other projects. 

Gül Baba Türbe

Posted on: July 10th, 2018 by akovacstapai
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On 9th October 2018 Gül Baba Turbe was reopened in Budapest, Hungary with the participation of a Turkish and a Hungarian delegation.

The project is an example of unique cultural cooperation between Hungarians and Turks. One of the novelties in the Turbe area was the establishment of Gül Baba Museum. Besides a nice physical exhibition area, a digital exhibition can be seen on a kiosk and displays. The content was prepared by the stakeholders while Qulto provided the technical framework of the whole digital exhibiton.

At the entrance of the Museum visitors find a touch screen kiosk with a historical map of Budapest in Turkish times. Mosques, bridges, districts and towers are indicated with different colours and icons. Visitors can zoom into the map to see the details of a particular area. In the future the content of the map will be enhanced with deeper explanations related to the places. While visitors walk ahead, they can see two displays with rich cultural content. The first one is equipped with a software called Qulto Timeline showing the story of the Turbe from 1541 to 2018. Visitors can slide to different dates for information, pictures and soon videos. The other monitor displays architects and their plans of the Turbe. There is a small monitor placed in a showcase where a video is displayed. The video was prepared by Asir Proje by collecting some old pictures and videos showing visits of Turkish delegations to the Turbe.

Festetics Hall of Fame

Posted on: March 16th, 2018 by akovacstapai

The new permanent exhibition opened in the Helikon Palace Museum introduces the decisive members from 10 consecutive generations of the Festetics family. The peculiar mood of the exhibition is supported by the artistic paintings of Kinga Rofusz, with these Pazirik Ltd. has designed the spatial information board system filling the exhibition.

MuseumLearning

Posted on: February 11th, 2018 by akovacstapai

Az MNM OMMIK részére olyan e-learning portált készítünk, melyen múzeumi szakembereknek szóló online képzéseket indítanak. Az első kurzus – az EMMI-vel közreműködésben – a múzeumi intézményrendszer alapismereteit, folyamatait járja körbe, és folyamatosan készülnek más témában is képzések. Ezekre regisztrációt követően jelentkezhetnek a múzeum szakemberei és a kurzust teljesen digitális formában végzik el. Emellett itt lesznek elérhetők bizonyos nyílt kurzusok is, melyek módszertani segítséget nyújthatnak a múzeumoknak. Az új portál tehát e-learning képzésekkel és digitális, vagy interaktív segédletekkel szolgálja a szakmabeliek egész életen át tartó tanulását, a kompetenciafejlesztést és új célok elérését.

Színházi emlékezet megőrzése

Posted on: December 22nd, 2017 by akovacstapai

Az Országos Színháztörténeti Múzeum és Intézet „Színházi emlékezet megőrzése” elnevezésű projektje keretében a Monguz Kft. egy komplex gyűjteményi adatbázisra támaszkodó színháztörténeti portált készített.

Az adatbázis nemcsak leírja, tárolja és közzé teszi a kutatók által összegyűjtött színházi dokumentumokat, hanem előre meghatározott szakmai szempontok szerint rendezi, előfeldolgozza a forrásokat. Nemcsak a leíró adatokat, hanem magukat a forrásokat is elérhetővé teszi digitális formában, valamint a kutatás – részben a honlapon publikált – szöveges eredményeit is összekapcsolja a múzeum gyűjteményében található forrásokkal.

A digitális platform (szinhaztortenet.hu – mely hamarosan elérhető) további feladata, hogy olyan felületként működjön, melyet minden későbbi szakmai és tudományos publikáció referenciaként jelölhet meg, mivel az egyes előadásokról, színészekről, színházról fellelhető információ szakmailag alátámasztva, megszerkesztve tárul a közönség elé.

Törökbálint anno

Posted on: December 15th, 2017 by akovacstapai

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The ’Törökbálint anno’ local history collection, which is available in Hungarian, English and German, provides valuable information to its visitors who are interested in the past of the town – let them be families investigating their predecessors’ memories or professional researchers of the subject. More and more concise translation of online content is available with time in order to serve details to former inhabitants’ ancestors about their relatives having been deported to Germany or living all around the world.

This initiative is unique as this enermous work has been done by volunteers in their free-time. Thousands of photos, postcards, manuscripts, prints, and objects are being documented with detailed descriptions, including the names of people depicted on the images. As a result of the project, a personal database is being created which covers the town’s entire history, and where former and present inhabitants can be browsed gathered in family trees and enriched with relationship data. Visitors of the site can have access to various data, photos, baptismal registers, birth certificates, and other documents.

MyMuseuMap

Posted on: July 23rd, 2017 by akovacstapai
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MuseuMap museum aggregator portal has been renewed recently. In addition to the new design, the updated version opens a window for social media, user-friendly and entertaining web 2.0 functions. There is a new MyMuseumap page on the portal, where visitors can collect the pictures they like or find important into an own gallery. Users can browse public galleries compiled by others and can even download them for a presentation. Browsing in the colourful collection can be started from a personalised work of art. The associative search is helped by the records’ subject-headings, which lead the users to similar artifacts.

Qulto Education

Posted on: July 4th, 2017 by qulto-admin No Comments

#learn differently #it is fun to learn #reusing public collections #digital museum pedagogy # reusing public collections # digital museum pedagogy # interactive ducation #digital education packages

Qulto Education that belongs to our Qulto portfolio, is a software component supporting the creation and usage of interactive education packages. This software primarily provides assistance to teachers and lecturers working in the public education sector and public collection institutions, though it is effectively applicable in other fields, as well. The module gives the opportunity of learning in a fun way within the framework of school, library, and museum activities. Consequently, lecturers can use the recently popular electronic devices preferred by their students to raise interest in a given subject through combining online and offline education materials.

In the first development phase the software’s beta version was born. Further improvements are going on based on the feedbacks of participants of formal and informal education.We aim at creating a digital education tool which, besides mediating interactive knowledge and culture, inspires the youth to visit and discover public collections. It is also designed to connect public collection items and cultural services to further services, especially to public education.

The software is easy to use: teachers and lecturers working with Qulto Education can create products within education packages. Such products can be built up from public collection data, internal and external sources, texts and media contents. These products – quiz, timeline, word search, puzzle –  by involving students in interactive tasks enable covering a certain topic or subject – let it be the history of a castle, the ballads of János Arany or some questions related to natural sciences.

Steps of creating digital education materials:

1, collecting sources and digital content (digital contents of public collections, external web sources, own images)

2, creating your personal education package (products of an education package: quiz, timeline, word search, puzzle)

3, the education packages can be presented within the system, or can be exported to several formats, which makes it easy to add further content, and edit them with other software

Lecturers can put together the education packages either themselves or in cooperation with their colleagues, and the completed materials can be made available in the institution’s open access catalogues. The presentations, exercise sheets can be integrated into the course schedule both in online and offline mode, assisting to cover a given topic with the help of public collection contents and other materials.

Planned functionalities and further development ideas of Qulto Education:

– Linking products: linking the already existing products to each other in a specific order so that they function as a linear guidance, and which can be presented/played without interruption
– Adding further products: already existing products would be extended with elements such as storytelling, mindmap, and some other playful presentation tools
– External sources: extending the range of supported external sources
– Supporting group work: authority management and defining certain roles would assist group work, which would include either working on education packages simultaneously or exercises that require students’ active involvment