Qulto Attract

Posted on: December 12th, 2020 by akovacstapai

The long-term goal for public collections at the end of the digitization journey is to create more digitized content and thus to have more content available online, thus reusing the cultural values and knowledge held in the collections of libraries, museums and archives. In this work, we support public collections with software solutions that provide them with a digital tool to publish online content, educational and cultural material, by using digitized content as well.

By using the products of our Qulto Attract package, it becomes easier to tell digital stories, publish cultural tours and virtual exhibitions.

 

CityConquest

Put the city in your pocket!

CityConquest is a mobile-optimised web application for local walks, cultural tours. With this tool, our customers can easily and quickly design and publish thematic tours or virtual walks of local values and cultural treasures. The resulting games can be published online for end users in fun and engaging form of games.

Main features

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Storytelling

digital storytelling

Both editing and user reception of content are facilitated by an online application running in a web browser. The digital story created on this platform is an exhibition material on a specific theme, compiled from the museums’ collections and other content, presented in digital form on a web interface, where the museum curator can build up the exhibition material and edit its way of presentation to the public with the help of a dedicated administration interface.

Main features

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Education

online educational resources

Qulto Education is a software component that supports the creation and use of interactive educational materials, providing a playful learning experience in school, library and museum environments. Educators and public librarians can engage their students or visitors through their most preferred digital tools, combining online and offline materials.

Main features

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Q360

virtual tours in real spaces

Q360 application is a spherical panoramic virtual exhibition and walk-through in a web environment featuring a responsive design. With this solution, the staff of the institution can easily present indoor and outdoor spaces, or even virtually imagined spaces with the help of a graphic designer. Make your exhibition accessible online, and welcome your visitors in the virtual space!

Main features

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FURTHER AVAILABLE SOLUTIONS

For all types of institutions

Nowadays, it is essential to spice up visitor spaces with intreractive tools – our attraction hardware definitely help you with it. The use of these devices guarantees to enhance visitor experience and provide the opportunity to deliver more information in a more engaging way. They can be excellent additional elements to traditional exhibitions.

 

Qulto Presenter

entertainment and education

It detects and identifies the objects placed on it, making it an ideal tool for conveying interactive information in the form of innovative touristic or cultural games. This large, multi-touch display with adjustable height and tilt can be used as a table or as a monitor in an upright position. It can be connected to a touchless gesture controller, and is also suitable for displaying 3D images.

 

Microsoft Hololens

with mixed reality for better visitor experience

A holographic device that allows you to interact with virtual elements projected onto the real environment. It is a more advanced alternative to previous QR code applications, for example, it can be used to display additional textual information (e.g. detailed captions or object captions). It not only enhances the experience, but also greatly supports understanding and learning.

Some application ideas

  • combining reality with interactive digital content
  • creating games, virtual exhibitions, presentations, (thematic) guides
  • displaying 3D or other interactive content in library or exhibition areas
  • library and museum guide

 

VR headset

virtual reality serving your institutional needs 

To the complete exclusion of the real world, it is possible to move, look, do in a virtual space. It is the perfect choice to showcase virtual born spaces, hidden treasures, buildings, castles in a contemporary way. Combined with our Q360 application, it also allows you to visit virtual or virtualised exhibitions.

Some application ideas

  • preservingtemporary exhibitions
  • presentation of virtual spaces, hidden treasures, buildings, castles, making spaces closed to the public virtually accessible
  • extension of services to cultural institutions – virtual laboratories, project rooms, thematic walks and workshops

 

Holobox

collection objects in 3D

With this display you can place an actual item in the centre and have it enveloped in a 3D holographic content telling a story, showing an animation, or simply highlighting the features of a specific collection item.

Some application ideas

  • showing the hidden details of a collection item
  • displaying the 3D reconstruction of a damaged museum item

oldal elejére

ELTE Repository

Posted on: December 23rd, 2019 by akovacstapai
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We are working on the development of a repository system for the ELTE BTK Digital Humanities Center. With the repository, we make available the digital research of books, book chapters, journal articles, manuscripts, video and audio materials found in the digital archives of the institution. The project is not based on our own product, but on Islandora’s CLAW software, developed with the soon-to-be released Version 8 Open Source tools. Islandora CLAW software is a complex package that includes a Drupal content management CMS system, a semantic web-based database component with Fedora and the Blazegraph triplestore, and the processes that synchronize Drupal content into the semantic data structure.

SimilR plagiarism detection

Posted on: August 11th, 2019 by akovacstapai
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Shadow

 

SimilR is a software for finding text similarities between text documents, which can be hosted locally or as a cloud service. It allows multiple institutional and individual users to perform simultaneous analyses on individual, shared and web corpora. SimilR also provides the possibility of customising the analysis and filtering parameters, taking into account the genre, form and subject specificity of the texts.

By using SimilR, documents in Hungarian, protected by institutional and copyright law, will not be stored on foreign servers or owned by foreign companies.

Recommended for the work of higher education institutions, academics and students, professionals and doctoral students, content producers and content providers.

Main features

Academy of Music in Łódź, Charles Poznański Palace – 3D computer game

Posted on: January 16th, 2017 by qulto-admin
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We are proud to inform you that our company has completed a relevant project for the Academy of Music in Łódź in the framework of the “Maintenance and Revitalization of Cultural Heritage” program.

The primary goal of creating the game is to present the renovated and restored interiors of Charles Poznański Palace, which is owned by the Academy of Music in Łódź. The game was funded by EEA and Norway Grants, and was translated into three languages: Polish, English and Norwegian. It is available only for desktop PC-s.

3D model scanning technology has been used in the course of the work. Our company cooperated with a Polish firm, ArchiTube, that was responsible for scanning the building and specific rooms, where the main plot of the game takes place. Source images have been provided in excellent quality in order to guarantee improved user experience.

The main mission of the game is to find Grażyna Bacewicz’s missing sheet music hidden somewhere in the palace. Players have the opportunity to move around the place freely, enjoy and admire the beautiful interior of the palace and its rooms, discover and get to know the history of the place and people. During the journey, you can find some quizes and puzzles awaiting to be solved. In each room, a treble clef is waiting for you with a question. All questions are related to music and history, and not necessarily easy. So be prepared to use your brain! After giving a correct answer, you can discover the place further, and get closer and closer to finding the sheet. The game also offers some adventures for you, too – you can meet a good ghost, who warns you about a bad ghost prowling in the palace, and with whom you have to quiz fight at the end of the game. After giving five correct answers, you get a key, which opens the place with the hidden sheet music.

The project was finished in December 2016, so we hope it will not only be a source of fun, but also some good lesson of history!

Academy of Music in Łódź, Charles Poznański Palace

Posted on: September 23rd, 2016 by akovacstapai
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The primary goal of creating the game is to present the renovated and restored interiors of Charles Poznański Palace, which is owned by the Academy of Music in Łódź. The game was created by using one of today’s leading game engines, which exploits the capacity of the present graphic hardwares, but at the same time it enables running the application on older hardwares thus targeting the widest possible audience. Keeping this in the main focus, the game is available on several desktop platforms, including MacOS X, and has been translated into English, Polish and Norwegian.

3D model scanning technology has been used in the course of the work. Our company cooperated with a Polish firm, ArchiTube,which was responsible for scanning the building and specific rooms, where the main plot of the game takes place. Source images have been provided in excellent quality in order to guarantee improved user experience.

The main mission of the game is to find Grażyna Bacewicz’s missing sheet music hidden somewhere in the palace. Players have the opportunity to move around the place freely, enjoy and admire the beautiful interior of the palace and its rooms, discover and get to know the history of the place and people. During the journey you can find some quizzes and puzzles awaiting to be solved. In each room a treble clef is waiting for you with a question.  After giving a correct answer, you can discover the place further, and get closer and closer to finding the sheet. The game also offers some adventures – you can meet a good ghost, who warns you about a bad ghost prowling in the palace, and with whom you have to quiz fight at the end of the game. After giving five correct answers, you get a key, which opens the place with the hidden sheet music.

MOME Design portal

Posted on: September 7th, 2013 by akovacstapai

After a long preparation in the Library of the Moholy-Nagy University of Arts, the institutional repository called DesignPortal was launched in 2013, which implements the collection and publication of digital content created at the University, its content and thematic processing, and its long-term preservation. The project required innovative solutions from the developers, as the content created at the University includes a wide variety of works: from ceramic design to applications for smartphones to animated films, the range of documents that can be uploaded can range. In the first phase, the uploading of diploma theses, doctoral dissertations, and animated films began, and a year later, a database of faculty creators and publications, as well as a common search engine, were completed. At the same time, functions not closely related to the repository have been developed: in addition to librarians, students, consultants, opponents, diploma committee members and education secretaries are also involved in the work.