Qulto Digital

Posted on: December 14th, 2020 by akovacstapai

Digital is the second level of the Qulto ecosystem, which helps all cultural institutions in the process of digitizing 2D, 3D objects, managing and serving files and data in a standard system.

Qulto Digital supports institutions throughout the complex journey of digitization to ensure a standardised path from scanning and cataloging to processing, data management and online publication.

 

Digitize

a framework to support mass digitization

The Digitize module supports the entire post-scan, audio or video digitisation workflow, from the generation of thumbnail images, through optical character recognition (OCR) and proofreading to adding metadata and final publishing of materials.

Main features

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SimilR

Qulto SimilR is a software for finding text similarities between text documents, which can be hosted locally or as a cloud service. It allows multiple institutional and individual users to perform simultaneous analyses on individual, shared and web corpora.

Main features

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Repo

customised repository applications

Thanks to the built-in Repository module, your institution can easily manage its digital content. All content can be associated with standard descriptive elements that facilitate searchability and provide interoperability between different systems. Our solution also supports full-text indexing and search to ensure maximum accessibility and searchability.

Main features

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EasyThesis

supporting submission, review and assessment workflows of theses

EasyThesis is a thesis management module that supports the entire process of submission, review and assessment of theses, working in conjunction with the Neptun online education system on the one hand and the institutional Discovery system on the other.

Main features

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ePublisher

supporting submission, review and assessment workflows of theses

With ePublisher, libraries can provide an online platform for digitised or dorn-digital e-books. On the other hand, publishers can use it as an online publishing platform. It allows you to control the number of simultaneous accesses and whether a document can be viewed exclusicely online or downloaded as well. It handles EPUB and PDF formats.

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Qulto Connect

Posted on: December 13th, 2020 by akovacstapai

Qulto Connect is the third level of our ecosystem, providing data refining, aggregation and sharing systems for public collections and other customers.

 

Discovery

bibliographic search service

Discovery provides a shared online interface for searching library catalogs, full-text repository content, research data, online articles, e-publications and eLearning materials.

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ReCatalog

semantic cataloging

ReCatalog converts local metadata into semantic data and links it to trusted public namespaces. Our search system handles all metadata recorded about public collection items and scientific content as real content, and by using built-in links it easily creates connection between metadata, making it easier for users to search.

Main features

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eCard

library in your pocket

The aim of eCard mobile application is to make as many ‘library issues’ as possible accessible, transparent and manageable in one place. The application is able to manage multiple reader’s cards at the same time. Furthermore,  iuers can manage their library transactions, such as renewals, reservations, checking deadlines and debts, on their own mobile phones.

Main features

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Qulto Attract

Posted on: December 12th, 2020 by akovacstapai

The long-term goal for public collections at the end of the digitization journey is to create more digitized content and thus to have more content available online, thus reusing the cultural values and knowledge held in the collections of libraries, museums and archives. In this work, we support public collections with software solutions that provide them with a digital tool to publish online content, educational and cultural material, by using digitized content as well.

By using the products of our Qulto Attract package, it becomes easier to tell digital stories, publish cultural tours and virtual exhibitions.

 

CityConquest

Put the city in your pocket!

CityConquest is a mobile-optimised web application for local walks, cultural tours. With this tool, our customers can easily and quickly design and publish thematic tours or virtual walks of local values and cultural treasures. The resulting games can be published online for end users in fun and engaging form of games.

Main features

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Storytelling

digital storytelling

Both editing and user reception of content are facilitated by an online application running in a web browser. The digital story created on this platform is an exhibition material on a specific theme, compiled from the museums’ collections and other content, presented in digital form on a web interface, where the museum curator can build up the exhibition material and edit its way of presentation to the public with the help of a dedicated administration interface.

Main features

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Education

online educational resources

Qulto Education is a software component that supports the creation and use of interactive educational materials, providing a playful learning experience in school, library and museum environments. Educators and public librarians can engage their students or visitors through their most preferred digital tools, combining online and offline materials.

Main features

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Q360

virtual tours in real spaces

Q360 application is a spherical panoramic virtual exhibition and walk-through in a web environment featuring a responsive design. With this solution, the staff of the institution can easily present indoor and outdoor spaces, or even virtually imagined spaces with the help of a graphic designer. Make your exhibition accessible online, and welcome your visitors in the virtual space!

Main features

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FURTHER AVAILABLE SOLUTIONS

For all types of institutions

Nowadays, it is essential to spice up visitor spaces with intreractive tools – our attraction hardware definitely help you with it. The use of these devices guarantees to enhance visitor experience and provide the opportunity to deliver more information in a more engaging way. They can be excellent additional elements to traditional exhibitions.

 

Qulto Presenter

entertainment and education

It detects and identifies the objects placed on it, making it an ideal tool for conveying interactive information in the form of innovative touristic or cultural games. This large, multi-touch display with adjustable height and tilt can be used as a table or as a monitor in an upright position. It can be connected to a touchless gesture controller, and is also suitable for displaying 3D images.

 

Microsoft Hololens

with mixed reality for better visitor experience

A holographic device that allows you to interact with virtual elements projected onto the real environment. It is a more advanced alternative to previous QR code applications, for example, it can be used to display additional textual information (e.g. detailed captions or object captions). It not only enhances the experience, but also greatly supports understanding and learning.

Some application ideas

  • combining reality with interactive digital content
  • creating games, virtual exhibitions, presentations, (thematic) guides
  • displaying 3D or other interactive content in library or exhibition areas
  • library and museum guide

 

VR headset

virtual reality serving your institutional needs 

To the complete exclusion of the real world, it is possible to move, look, do in a virtual space. It is the perfect choice to showcase virtual born spaces, hidden treasures, buildings, castles in a contemporary way. Combined with our Q360 application, it also allows you to visit virtual or virtualised exhibitions.

Some application ideas

  • preservingtemporary exhibitions
  • presentation of virtual spaces, hidden treasures, buildings, castles, making spaces closed to the public virtually accessible
  • extension of services to cultural institutions – virtual laboratories, project rooms, thematic walks and workshops

 

Holobox

collection objects in 3D

With this display you can place an actual item in the centre and have it enveloped in a 3D holographic content telling a story, showing an animation, or simply highlighting the features of a specific collection item.

Some application ideas

  • showing the hidden details of a collection item
  • displaying the 3D reconstruction of a damaged museum item

oldal elejére

Selfie app

Posted on: July 15th, 2020 by akovacstapai
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The Szelfi app, connected to the Ethnographic Collection of the Balaton Museum in Keszthely, was created with a playful tool and modern technology and the integration of a face recognizing software. The easy-to-use and free application allows the user to hide in the skin of people in photos selected from the museum’s collection pieces. You can save and share your own images of the face change.

MuseuMap ‘colors’ module

Posted on: June 8th, 2020 by akovacstapai

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As part of the renewal and further development of the MuseuMap web search interface, we have developed a color-based search module. Thus, the records of Hungarian museums collected on the museum aggregation portal can be searched and sorted on the basis of  dominant, characteristic colors.

The Museum Spectrum

Posted on: June 8th, 2020 by akovacstapai
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The Museum Spectrum portal serves to present the unified museum practice, methodology, processes and concept system. Its main task is to describe the legal and professional requirements and protocols, to support the work of musicologists in professional work processes, in the efficient and high-quality performance of tasks and in the system-level preparation for internal and external audits.

A Successful Mine Rescue from 1888

Posted on: December 11th, 2019 by akovacstapai

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Our application entitled as A Successful Mine Rescue from 1888 was housed in the new permanent exhibition of the Mining Museum, which is the exhibition place of the Béla Dornyay Museum in Salgótarján. The development, implemented as part of the exhibition on the history and memories of the Nógrád coal basin mine rescue, is a quiz game embedded in an animation that authentically processes the entire 56-hour rescue. Thanks to the application we developed, visitors can learn about the lucky mining accident in 1888 through storytelling and creative learning tools.

PIM DIA 2.

Posted on: August 7th, 2019 by akovacstapai

The primary goal of the Petőfi Literary Museum’s Digital Literature Academy 2. project is to renew the current PIM DIA public OPAC search interface based on the Qulto JaDoX system. Another goal of the project is to standardize the full-text content, description and management of the works in the collection. In addition, during the development, we will upgrade the existing application so that it can be used on mobile devices as well, creating a responsive, barrier-free and multilingual web interface. Our professional partner in the implementation of the project is the Graphasel Design Studio.

e-Museum system

Posted on: June 11th, 2019 by akovacstapai
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The main goal of the e-Museum project was to create a system for the presentation, inventory and management of digitized museum objects. We created all applications together with our partner, the Fpsystem company, which was responsible for implementing the museum collection management system called Muzeo, the repository and museum external queries. Our company created an aggregator that allowed direct metadata flow from the database system to the portal, set up also the website and platform for the Mining Documentation Center.

“Sümegfoglaló”

Posted on: May 10th, 2019 by akovacstapai
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The purpose of the Sümegfoglaló app is to playfully present the sights, natural and built cultural and historical values ​​of the city of Sümeg. Through the application for the Ramassetter House and Visitor Center, we provide easy and fast access to local history knowledge, offer an experiential reception to local residents, students, teachers, tourists visiting the city, and those interested in the city. The map-based quiz game helps to get to know the sights of the city, with the game we provide a popular tool for non-formal learning and teaching.

Kiskunság National Park

Posted on: March 23rd, 2019 by akovacstapai
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In the development project of the two sites of the Kiskunság National Park, the House of Nature and the Bugac Shepherd Museum, we are working on the design and construction of several interactive stations and touch-screen kiosks. Player applications developed for terminals also display educational content. The primary target group of the interactive applications will be children, but the visual and textual content based on the National Park archive will also be of great interest to adults.

Magyar ezredek az I. világháborúban

Posted on: March 11th, 2019 by akovacstapai
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The magyarezredek.hu site is an informational portal about formations set up in the territory of the Kingdom of Hungary within the Austro-Hungarian Monarchy. The website processes war summaries, weapon stories, and collections of heroic deeds about the Hungarian formations of World War I. Its database is based on the Military History Library and the book and museum collections of the Military History Museum.

Rónay Mansion

Posted on: January 23rd, 2019 by akovacstapai
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Our development in the field of attractions and games presents the life of the Rónay family from Kiszombor, its family members and the historically important buildings of the settlement as part of the permanent exhibition in the renovated Rónay mansion. In addition to the Rónay family, the application running on touch screen terminals makes the entire history of Kiszombor, the locally protected buildings, monuments and memorials in the settlement available in the form of a gallery, timeline and zoomable map. In addition, information about the pictures exhibited in the building can be obtained with the help of QR codes.

Gül Baba Turbe Reopened

Posted on: July 31st, 2018 by akovacstapai

On 9th October 2018 Gül Baba Turbe was reopened in Budapest, Hungary with the participation of a Turkish and a Hungarian delegation. The project is an example of unique cultural cooperation between Hungarians and Turks.

Turkish President Recep Tayyip Erdoğan and Hungarian Prime Minister Viktor Orbán cut the ribbon of the Turbe after almost 3 years of renovation and construction work. 

One of the novelties in the Turbe area was the establishment of Gül Baba Museum. Besides a nice physical exhibition area, a digital exhibition can be seen on a kiosk and displays. The content was prepared by the stakeholders while Qulto provided the technical framework of the whole digital exhibiton. 

At the entrance of the Museum visitors find a touch screen kiosk with a historical map of Budapest in Turkish times. Mosques, bridges, districts and towers are indicated with different colours and icons. Visitors can zoom into the map to see the details of a particular area. In the future the content of the map will be enhanced with deeper explanations related to the places. 

While visitors walk ahead, they can see two displays with rich cultural content. The first one is equipped with a software called Qulto Timeline showing the story of the Turbe from 1541 to 2018. Visitors can slide to different dates for information, pictures and soon videos. The other monitor displays architects and their plans of the Turbe. 

There is a small monitor placed in a showcase where a video is displayed. The video was prepared by Asir Proje by collecting some old pictures and videos showing visits of Turkish delegations to the Turbe. 

We would like to thank both the Turkish and the Hungarian stakeholders of the project, especially TIKA and Asir Proje for the opportunity. 

We have been also delighted to be invited to a Business Forum organized by Turkish and Hungarian partners in contribution with ALX Hungary. The Turkish and Hungarian delegations also attended the business meeting. Qulto is happy to facilitate Turkish-Hungarian partnership with the digital developments for the Turbe and other projects. 

Gül Baba Türbe

Posted on: July 10th, 2018 by akovacstapai
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On 9th October 2018 Gül Baba Turbe was reopened in Budapest, Hungary with the participation of a Turkish and a Hungarian delegation.

The project is an example of unique cultural cooperation between Hungarians and Turks. One of the novelties in the Turbe area was the establishment of Gül Baba Museum. Besides a nice physical exhibition area, a digital exhibition can be seen on a kiosk and displays. The content was prepared by the stakeholders while Qulto provided the technical framework of the whole digital exhibiton.

At the entrance of the Museum visitors find a touch screen kiosk with a historical map of Budapest in Turkish times. Mosques, bridges, districts and towers are indicated with different colours and icons. Visitors can zoom into the map to see the details of a particular area. In the future the content of the map will be enhanced with deeper explanations related to the places. While visitors walk ahead, they can see two displays with rich cultural content. The first one is equipped with a software called Qulto Timeline showing the story of the Turbe from 1541 to 2018. Visitors can slide to different dates for information, pictures and soon videos. The other monitor displays architects and their plans of the Turbe. There is a small monitor placed in a showcase where a video is displayed. The video was prepared by Asir Proje by collecting some old pictures and videos showing visits of Turkish delegations to the Turbe.

Festetics Hall of Fame

Posted on: March 16th, 2018 by akovacstapai

The new permanent exhibition opened in the Helikon Palace Museum introduces the decisive members from 10 consecutive generations of the Festetics family. The peculiar mood of the exhibition is supported by the artistic paintings of Kinga Rofusz, with these Pazirik Ltd. has designed the spatial information board system filling the exhibition.