City Conquest Game

Posted on: February 3rd, 2021 by akovacstapai
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The main concept of the game is to teach and distribute knowledge related to local history and culture. Your mobile device shows a map on which certain areas have to be seized by giving correct answers to the culture related questions. Visiting the given area increases your chances while playing the game as the questions cover the local sights – famous buildings or statues. Also, aid is given in the form of descriptions, fun-facts and images, and your performance can be shared on Facebook in the end. The GPS data of your mobile’s location enable the system to determine about which area the questions should be about. Also, small tags on the map that mark the sights included in the game serve you as an exciting and „smart” guide in the city.

Container Library

Posted on: November 10th, 2020 by akovacstapai
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The Container Library is library service which was created in collaboration between the Méliusz Juhász Péter Library Debrecen and Monguz Kft., the container’s main goal is to establish a connection between the Méliusz Library’s network and the different parts of the city which lack cultural places. The lContainer Library itself is innovative and cost effective, due to its mobility it can be moved easily between different parts of the city and sovial institutes. The furnishment can be changed, so it can be adjusted to specific needs, with thematic, altering repertory and diverse services. This dynamic Container Library not only offers books, but wifi service and a comfortable place to read, as well as providing a place for author-reader get-togethers, small art exhibitions and with its library services it connects to the cultural events organized in the city.

Selfie app

Posted on: July 15th, 2020 by akovacstapai
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The Szelfi app, connected to the Ethnographic Collection of the Balaton Museum in Keszthely, was created with a playful tool and modern technology and the integration of a face recognizing software. The easy-to-use and free application allows the user to hide in the skin of people in photos selected from the museum’s collection pieces. You can save and share your own images of the face change.

Sayisal Kitap

Posted on: July 15th, 2020 by akovacstapai

Qulto e-Publisher has been launched in the framework of a collaboration with Sayisal Grafik, our Turkish partner company. They provide copyrighted e-content collected from Turkish publishers in Turkish language, while our company provides a digital platform for handling and displaying the content. The platform enables libraries and library users to search, access, read and download the electronic copies either with or without DRM. Librarians can download the MARC record of any e-content, receive statistics of any document and/or the whole platform. Readers can benefit from a personal bookshelf available in their own account – they can borrow and save e-books on the shelf, share the link of the book, and get the citation in different formats. Users of the platform can access the e-content by downloading or reading online. Publishers can benefit from serving their content online, and enjoy the advantages of different service models for the protection of content. They may choose to serve the content without any restrictions, or choose from the different model options available in the platform: “download with DRM”, “read only” and “available for loan”. Our platform supports any service model to ensure the content security.

The following libraries use the e-Publisher:

National Library of Turkey 
Terakki Foundation Schools
Ankara University Library
Atilim University Library
Nevsehir Haci Bektas Veli University Library
Ozyegın University Library

MuseuMap ‘colors’ module

Posted on: June 8th, 2020 by akovacstapai

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As part of the renewal and further development of the MuseuMap web search interface, we have developed a color-based search module. Thus, the records of Hungarian museums collected on the museum aggregation portal can be searched and sorted on the basis of  dominant, characteristic colors.

The Museum Spectrum

Posted on: June 8th, 2020 by akovacstapai
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The Museum Spectrum portal serves to present the unified museum practice, methodology, processes and concept system. Its main task is to describe the legal and professional requirements and protocols, to support the work of musicologists in professional work processes, in the efficient and high-quality performance of tasks and in the system-level preparation for internal and external audits.

ELTE Repository

Posted on: December 23rd, 2019 by akovacstapai
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We are working on the development of a repository system for the ELTE BTK Digital Humanities Center. With the repository, we make available the digital research of books, book chapters, journal articles, manuscripts, video and audio materials found in the digital archives of the institution. The project is not based on our own product, but on Islandora’s CLAW software, developed with the soon-to-be released Version 8 Open Source tools. Islandora CLAW software is a complex package that includes a Drupal content management CMS system, a semantic web-based database component with Fedora and the Blazegraph triplestore, and the processes that synchronize Drupal content into the semantic data structure.

A Successful Mine Rescue from 1888

Posted on: December 11th, 2019 by akovacstapai

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Our application entitled as A Successful Mine Rescue from 1888 was housed in the new permanent exhibition of the Mining Museum, which is the exhibition place of the Béla Dornyay Museum in Salgótarján. The development, implemented as part of the exhibition on the history and memories of the Nógrád coal basin mine rescue, is a quiz game embedded in an animation that authentically processes the entire 56-hour rescue. Thanks to the application we developed, visitors can learn about the lucky mining accident in 1888 through storytelling and creative learning tools.

SimilR plagiarism detection

Posted on: August 11th, 2019 by akovacstapai
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SimilR is a software for finding text similarities between text documents, which can be hosted locally or as a cloud service. It allows multiple institutional and individual users to perform simultaneous analyses on individual, shared and web corpora. SimilR also provides the possibility of customising the analysis and filtering parameters, taking into account the genre, form and subject specificity of the texts.

By using SimilR, documents in Hungarian, protected by institutional and copyright law, will not be stored on foreign servers or owned by foreign companies.

Recommended for the work of higher education institutions, academics and students, professionals and doctoral students, content producers and content providers.

Main features

“Bács-Kiskun hazavár!”

Posted on: August 11th, 2019 by akovacstapai
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The aim of the project “Bács-Kiskun hazavár!” the creation of an Android mobile application that introduces those wishing to repatriate to their consortium settlements participating in the project, as well as their services and other attractive opportunities found there. The consortium settlements involved: Kiskunmajsa, Kunszentmiklós, Tiszakécske and its surroundings. Content found within the application: description of the municipality, offices, health care, education, culture, attractions, leisure, transportation, job opportunities, real estate and settlement grants.

PIM DIA 2.

Posted on: August 7th, 2019 by akovacstapai

The primary goal of the Petőfi Literary Museum’s Digital Literature Academy 2. project is to renew the current PIM DIA public OPAC search interface based on the Qulto JaDoX system. Another goal of the project is to standardize the full-text content, description and management of the works in the collection. In addition, during the development, we will upgrade the existing application so that it can be used on mobile devices as well, creating a responsive, barrier-free and multilingual web interface. Our professional partner in the implementation of the project is the Graphasel Design Studio.

e-Museum system

Posted on: June 11th, 2019 by akovacstapai
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The main goal of the e-Museum project was to create a system for the presentation, inventory and management of digitized museum objects. We created all applications together with our partner, the Fpsystem company, which was responsible for implementing the museum collection management system called Muzeo, the repository and museum external queries. Our company created an aggregator that allowed direct metadata flow from the database system to the portal, set up also the website and platform for the Mining Documentation Center.

“Sümegfoglaló”

Posted on: May 10th, 2019 by akovacstapai
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The purpose of the Sümegfoglaló app is to playfully present the sights, natural and built cultural and historical values ​​of the city of Sümeg. Through the application for the Ramassetter House and Visitor Center, we provide easy and fast access to local history knowledge, offer an experiential reception to local residents, students, teachers, tourists visiting the city, and those interested in the city. The map-based quiz game helps to get to know the sights of the city, with the game we provide a popular tool for non-formal learning and teaching.

Kiskunság National Park

Posted on: March 23rd, 2019 by akovacstapai
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In the development project of the two sites of the Kiskunság National Park, the House of Nature and the Bugac Shepherd Museum, we are working on the design and construction of several interactive stations and touch-screen kiosks. Player applications developed for terminals also display educational content. The primary target group of the interactive applications will be children, but the visual and textual content based on the National Park archive will also be of great interest to adults.

Magyar ezredek az I. világháborúban

Posted on: March 11th, 2019 by akovacstapai
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The magyarezredek.hu site is an informational portal about formations set up in the territory of the Kingdom of Hungary within the Austro-Hungarian Monarchy. The website processes war summaries, weapon stories, and collections of heroic deeds about the Hungarian formations of World War I. Its database is based on the Military History Library and the book and museum collections of the Military History Museum.

Rónay Mansion

Posted on: January 23rd, 2019 by akovacstapai
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Our development in the field of attractions and games presents the life of the Rónay family from Kiszombor, its family members and the historically important buildings of the settlement as part of the permanent exhibition in the renovated Rónay mansion. In addition to the Rónay family, the application running on touch screen terminals makes the entire history of Kiszombor, the locally protected buildings, monuments and memorials in the settlement available in the form of a gallery, timeline and zoomable map. In addition, information about the pictures exhibited in the building can be obtained with the help of QR codes.