re-design of Sayisal Kitap website

Posted on: August 16th, 2023 by Papp Ildikó
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According to Sayisal Grafik’s request, in this project we realised the development of the new version of Sayisal Kitap e-content portal.

In order to improve user experience on the site, our client’s aim was to refine the look and feel of sayisalkitap.qulto.eu, as well as to add novel features and functionalities to existing ones thereof. Major tasks during development – among others – included for instance the followings: complete re-design, re-arranging of footer, adding new filter options, as well as Audio Books, improving with extra features several parts of the site.

KELLO Könyvtárellátó Nonprofit Kft.

Posted on: May 19th, 2023 by Papp Ildikó

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At the customer’s request, current version of Qulto Library is being replaced with an updated one. Besides, the specific configurations are also implemented, which are necessary both to ensure the smooth opreation of professional work while using the new version, and the availability of previously existing functions. As a final step, the system will also be moved to Qulto Cloud to guarantee secure storage of data and digital content.

Selfie app

Posted on: April 13th, 2023 by akovacstapai
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The Selfie application is an interactive tool to complement the ethnographic exhibition of the György Thúry  Museum in Nagykanizsa, entitled “The more fancy, the more beautiful…” – The folk costume with loose skirts and pearl nets in Zala. The selfie, related to the theme of the exhibition, virtually dresses the user in costumes of the time, thus helping the user to travel through time in a playful way. The resulting image is a montage of the user’s face in a contemporary life scene, a person dressed in a typical folk costume. The design of the application is the result of a collaboration between our company and the museum, using graphic elements that match the exhibition.

Demand-driven acquisition

Posted on: September 14th, 2022 by akovacstapai
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With its latest development, the Méliusz Juhász Péter Library in Debrecen has introduced an innovation in document requests. The Library, in cooperation with our company and Líra Könyv Zrt., has set itself the goal of making books and other documents available for patrons to borrow as soon as possible after their publication.

For this, a demand-driven software has been developed to keep the library’s catalog in constant contact with the bookshop. This means that registered patrons can view and request documents in the catalog that are only available in bookshops. Once the request has been submitted, they can be obtained and borrowed within a short time. With the help of the software, newly published volumes can be made available for loan as quickly as patrons request them.

By searching for a document in the catalog, library patrons can visually distinguish between documents that are not available in the library but are in commercial circulation. Once logged in to the private interface, the “Submit Request” button becomes active, which can be pressed to start the acquisition process. The reader will receive an email with a confirmation of when he/she can borrow the document.

Széchenyi István University

Posted on: August 15th, 2022 by akovacstapai
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The aim of the project was to deliver and implement an integrated library system at the Széchenyi István University Library that is modern, future-proof, and that contributes to the library’s ability to meet the growing expectations, and effectively supports the work of librarians and helps serve the needs of students, teachers and researchers.

Photo database

Posted on: July 30th, 2022 by akovacstapai
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Development of a MARC-compliant Historical Institutional Photo Database for the Hungarian University of Fine Arts.

The Park of a Thousand Years

Posted on: March 3rd, 2022 by akovacstapai

In 2022, the Park’s Android application already in use was developed further – beacons were replaced with newly purchased ones, and the software running on visitor tablets was also updated.

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Beacons (bluetooth devices) have been installed for each of the 50+ outdoor models in the Park of a Thousand Years in Mórahalom. The Android application is designed to show the park through walking routes or in a ‘free wandering’ mode. While visiting the site, the information associated with miniatures is automatically displayed on the tablet by identifying the signal emitted by the beacon device. Stops on the routes also include a quiz question for the given model.

Altogether, a unique and spectacular application have been implemented, with a variety of topics belonging to each thematic route where the beacon signals associated with the models can be used to view the content associated with them.

Színházi emlékezet megőrzése

Posted on: April 15th, 2021 by akovacstapai

A 2017-2018-ban készült színháztörténeti portál főoldalának átstruktúrálása volt a feladatunk. Az időközben megváltozott igényeknek megfelelően az Országos Színháztörténeti Múzeum és Intézet kapcsolódó felületén egy teljesen új nyitóoldal került kialakításra, a korábbi főoldal almenüben kapott helyet. A portál a megrendelő kérésére további almenüpontokkal gazdagodott, illetve a munka során megújultak a keresési és fórum oldalak is.

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Az Országos Színháztörténeti Múzeum és Intézet „Színházi emlékezet megőrzése” elnevezésű projektje keretében a Monguz Kft. egy komplex gyűjteményi adatbázisra támaszkodó színháztörténeti portált készített.

Az adatbázis nemcsak leírja, tárolja és közzé teszi a kutatók által összegyűjtött színházi dokumentumokat, hanem előre meghatározott szakmai szempontok szerint rendezi, előfeldolgozza a forrásokat. Nemcsak a leíró adatokat, hanem magukat a forrásokat is elérhetővé teszi digitális formában, valamint a kutatás – részben a honlapon publikált – szöveges eredményeit is összekapcsolja a múzeum gyűjteményében található forrásokkal.

A digitális platform (szinhaztortenet.hu – mely hamarosan elérhető) további feladata, hogy olyan felületként működjön, melyet minden későbbi szakmai és tudományos publikáció referenciaként jelölhet meg, mivel az egyes előadásokról, színészekről, színházról fellelhető információ szakmailag alátámasztva, megszerkesztve tárul a közönség elé.

Museum Bistrita

Posted on: February 3rd, 2021 by akovacstapai
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Together with the team of passionate professionals from Bistrița, Qulto developed a new concept of an interactive multi-media guide, that combines elements of augmented reality and audio-guide to transform the walk in the exhibit into a quest, a game-like experience.

The app, called Explore CMBN (CMBN being the acronym of the museum) is available on mobile devices and offers the visitor a wide series of information related to the museum history, the building itself, details on each department, each room and on the most important items in the exhibit. The content comes in the form of text, professional audio recordings, images and 3D scans. The guide is available both in English and Romanian, thus making the museum more accessible for tourists everywhere. After a short introduction and tutorial, the users have to scan the QR codes next to each room or object in order to get details on that specific collection or items. Unlike during a guided tour, visitors can focus on items that draw their attention. Moreover, items have keywords, based on area of interest or object category, so that a person interested in jewelries or weapons will get recommendations on that specific type of objects. The multi-media guide is just one component of a bigger project that Bistrița Museum Complex designed together with Qulto.

The project also involves using Qulto museum software for the management of the collections, thus creating a database with complex metadata for more than 30000 museum objects. A public online catalogue of the most valuable items will soon be available.

City Conquest Game

Posted on: February 3rd, 2021 by akovacstapai
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The main concept of the game is to teach and distribute knowledge related to local history and culture. Your mobile device shows a map on which certain areas have to be seized by giving correct answers to the culture related questions. Visiting the given area increases your chances while playing the game as the questions cover the local sights – famous buildings or statues. Also, aid is given in the form of descriptions, fun-facts and images, and your performance can be shared on Facebook in the end. The GPS data of your mobile’s location enable the system to determine about which area the questions should be about. Also, small tags on the map that mark the sights included in the game serve you as an exciting and „smart” guide in the city.

Container Library

Posted on: November 10th, 2020 by akovacstapai
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The Container Library is library service which was created in collaboration between the Méliusz Juhász Péter Library Debrecen and Monguz Kft., the container’s main goal is to establish a connection between the Méliusz Library’s network and the different parts of the city which lack cultural places. The lContainer Library itself is innovative and cost effective, due to its mobility it can be moved easily between different parts of the city and sovial institutes. The furnishment can be changed, so it can be adjusted to specific needs, with thematic, altering repertory and diverse services. This dynamic Container Library not only offers books, but wifi service and a comfortable place to read, as well as providing a place for author-reader get-togethers, small art exhibitions and with its library services it connects to the cultural events organized in the city.

Selfie app

Posted on: July 15th, 2020 by akovacstapai
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The Szelfi app, connected to the Ethnographic Collection of the Balaton Museum in Keszthely, was created with a playful tool and modern technology and the integration of a face recognizing software. The easy-to-use and free application allows the user to hide in the skin of people in photos selected from the museum’s collection pieces. You can save and share your own images of the face change.

Sayisal Kitap

Posted on: July 15th, 2020 by akovacstapai

Qulto e-Publisher has been launched in the framework of a collaboration with Sayisal Grafik, our Turkish partner company. They provide copyrighted e-content collected from Turkish publishers in Turkish language, while our company provides a digital platform for handling and displaying the content. The platform enables libraries and library users to search, access, read and download the electronic copies either with or without DRM. Librarians can download the MARC record of any e-content, receive statistics of any document and/or the whole platform. Readers can benefit from a personal bookshelf available in their own account – they can borrow and save e-books on the shelf, share the link of the book, and get the citation in different formats. Users of the platform can access the e-content by downloading or reading online. Publishers can benefit from serving their content online, and enjoy the advantages of different service models for the protection of content. They may choose to serve the content without any restrictions, or choose from the different model options available in the platform: “download with DRM”, “read only” and “available for loan”. Our platform supports any service model to ensure the content security.

The following libraries use the e-Publisher:

National Library of Turkey 
Terakki Foundation Schools
Ankara University Library
Atilim University Library
Nevsehir Haci Bektas Veli University Library
Ozyegın University Library

MuseuMap ‘colors’ module

Posted on: June 8th, 2020 by akovacstapai

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As part of the renewal and further development of the MuseuMap web search interface, we have developed a color-based search module. Thus, the records of Hungarian museums collected on the museum aggregation portal can be searched and sorted on the basis of  dominant, characteristic colors.

The Museum Spectrum

Posted on: June 8th, 2020 by akovacstapai
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The Museum Spectrum portal serves to present the unified museum practice, methodology, processes and concept system. Its main task is to describe the legal and professional requirements and protocols, to support the work of musicologists in professional work processes, in the efficient and high-quality performance of tasks and in the system-level preparation for internal and external audits.

ELTE Repository

Posted on: December 23rd, 2019 by akovacstapai
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We are working on the development of a repository system for the ELTE BTK Digital Humanities Center. With the repository, we make available the digital research of books, book chapters, journal articles, manuscripts, video and audio materials found in the digital archives of the institution. The project is not based on our own product, but on Islandora’s CLAW software, developed with the soon-to-be released Version 8 Open Source tools. Islandora CLAW software is a complex package that includes a Drupal content management CMS system, a semantic web-based database component with Fedora and the Blazegraph triplestore, and the processes that synchronize Drupal content into the semantic data structure.