Gül Baba Türbe

Posted on: July 10th, 2018 by akovacstapai
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On 9th October 2018 Gül Baba Turbe was reopened in Budapest, Hungary with the participation of a Turkish and a Hungarian delegation.

The project is an example of unique cultural cooperation between Hungarians and Turks. One of the novelties in the Turbe area was the establishment of Gül Baba Museum. Besides a nice physical exhibition area, a digital exhibition can be seen on a kiosk and displays. The content was prepared by the stakeholders while Qulto provided the technical framework of the whole digital exhibiton.

At the entrance of the Museum visitors find a touch screen kiosk with a historical map of Budapest in Turkish times. Mosques, bridges, districts and towers are indicated with different colours and icons. Visitors can zoom into the map to see the details of a particular area. In the future the content of the map will be enhanced with deeper explanations related to the places. While visitors walk ahead, they can see two displays with rich cultural content. The first one is equipped with a software called Qulto Timeline showing the story of the Turbe from 1541 to 2018. Visitors can slide to different dates for information, pictures and soon videos. The other monitor displays architects and their plans of the Turbe. There is a small monitor placed in a showcase where a video is displayed. The video was prepared by Asir Proje by collecting some old pictures and videos showing visits of Turkish delegations to the Turbe.

Festetics Hall of Fame

Posted on: March 16th, 2018 by akovacstapai

The new permanent exhibition opened in the Helikon Palace Museum introduces the decisive members from 10 consecutive generations of the Festetics family. The peculiar mood of the exhibition is supported by the artistic paintings of Kinga Rofusz, with these Pazirik Ltd. has designed the spatial information board system filling the exhibition.

MuseumLearning

Posted on: February 11th, 2018 by akovacstapai

Az MNM OMMIK részére olyan e-learning portált készítünk, melyen múzeumi szakembereknek szóló online képzéseket indítanak. Az első kurzus – az EMMI-vel közreműködésben – a múzeumi intézményrendszer alapismereteit, folyamatait járja körbe, és folyamatosan készülnek más témában is képzések. Ezekre regisztrációt követően jelentkezhetnek a múzeum szakemberei és a kurzust teljesen digitális formában végzik el. Emellett itt lesznek elérhetők bizonyos nyílt kurzusok is, melyek módszertani segítséget nyújthatnak a múzeumoknak. Az új portál tehát e-learning képzésekkel és digitális, vagy interaktív segédletekkel szolgálja a szakmabeliek egész életen át tartó tanulását, a kompetenciafejlesztést és új célok elérését.

OpusNet / NoTorrent

Posted on: December 20th, 2017 by akovacstapai

We are working in the VEKOP-2.1.1-15-2016 project with Líra Ltd. as a consortium partner on creating infrastructure supporting the legitimate use, service and digitisation of works under copyright and providing automatised cooperation for stakeholders.

Directive 2012/28/EU for orphan works in terms of digitizability/accessibility considers adequate licensing as a key issue and determines the criteria and source of searching for the rightholders. There is a need for an integrated system for the legal digitization of out of commerce works, which enables identification, commercial accessibility based on the books-in-print database or the identification of the rightholder of copyright.

The aim of the Project is to create sector infrastructure, which supports digital content provision, including the availability of licence information regarding access and usage rights; the introduction of electronic library services; and provides access to quality metadata for professionals working in the sector.

Törökbálint anno

Posted on: December 15th, 2017 by Papp Ildikó
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The ’Törökbálint anno’ local history collection, which is available in Hungarian, English and German, provides valuable information to its visitors who are interested in the past of the town – let them be families investigating their predecessors’ memories or professional researchers of the subject. More and more concise translation of online content is available with time in order to serve details to former inhabitants’ ancestors about their relatives having been deported to Germany or living all around the world.

This initiative is unique as this enermous work has been done by volunteers in their free-time. Thousands of photos, postcards, manuscripts, prints, and objects are being documented with detailed descriptions, including the names of people depicted on the images. As a result of the project, a personal database is being created which covers the town’s entire history, and where former and present inhabitants can be browsed gathered in family trees and enriched with relationship data. Visitors of the site can have access to various data, photos, baptismal registers, birth certificates, and other documents.

 

Body&Mind

Posted on: December 11th, 2017 by akovacstapai

With contribution of Lilla House sp zoo, Fundacja Normalne Miasto – Fenomen, Technological Educational Institute of Crete Greece, and Qulto, the “Body&Mind” project is being realised as part of the Erasmus+ Program with participating actors from 3 European countries – Poland, Greece and Hungary.

This international initiative and its outputs are directed to adults 50+ and people working in informal sector of adults’ education. The main goal of the project is to enhance activity in physical, intellectual and social aspects of adults’ life specifically through implementation of innovative tools.

The project outputs include a web app promoting physical activity and using gamification techniques; a guideline of methodology outline for people working with adults 50+ and ready to use program of year-long course for professionals; and finally video tutorials displaying thorough process of physical activation of adults.

During the implementation phase, the Technological Education Institute of Crete is responsible for web app functional and visual concept co-creation and development tasks. To this frame, Polish partners provide the professional content – motivational videos, tips for exercises, scenarios for exercise classes.

The professionals of Qulto contribute to the work by performing the following tasks: 

– project promotion in Hungary, specifically in form of encouraging local organizations involved with non-formal senior education to utilize project results

– co-managing the web application

– promotion and dissemination the project results in Hungary

– documents translation into Hungarian, including the Guide, web app and video tutorials

– technical tests and further development of web app

– functional tests of web app on target market groups

 
The app will be created as an open source technology to provide the chance for further development even after the project’s financing period is finished. The final application will be fully realized by 2019 summer, and will be available in 5 languages (Polish, English, Greek, Spanish and Hungarian).

ARUCAD Library Project

Posted on: November 16th, 2017 by akovacstapai

Qulto Libraries and OPAC are now being used in the Northern Cyprus Turkish Republic. Freshly established Arkin University chose Qulto to serve their students at the Library. In partnership with Sayisal Grafik, we set up Qulto Libraries and OPAC for ARUCAD’s precious collection. The collection of the Library has been growing day by day and Qulto keeps helping ARUCAD Librarians to create records coherently with international standards, easy to use forms, and to create library inventory. 

Jurnalul – AR application

Posted on: November 11th, 2017 by akovacstapai
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What was it like to be a high-school student in the town of Sibiu, Romania, more than a century ago? The latest Qulto project invites you to a genuine time-travel, by browsing a the diary of a writer who was a teenager in 1885. Users can read the whole text or chapters in the modern form of an e-pub, they can see the original diary pages digitized by the library or listen to an actor reading the diary. Original drawings inspired by the content of the diary illustrate the pages of the virtual book.

The library promotes the web app by sending it to other libraries postcards that tell stories, thanks to the augmented reality developed for them and free to download for Android and iOS users. A project imagined by Brașov County Library, Romania, and brought to life by Qulto.

Magyar Művészeti Akadémia

Posted on: October 7th, 2017 by akovacstapai

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Within the framework of the project, we are working on the development of a portal functionally cooperating with the Huntéka library system operating in the library of MMA, which presents the members of MMA and their work. The site publishes a short biography of the creators, offers a selection of their works representing their creative work, lists their awards, exhibitions and offers bibliographic references to their work. It also makes related content, reports and videos available on the official MMA website.

The National Archives of Hungary

Posted on: September 11th, 2017 by akovacstapai

The National Archives of Hungary, within the frameworks of the project entitled ’Civil administration workflow improvement, application design, development and implementation’ with KÖFOP-1.0.0-VEKOP-15-2016-0001 ID, provides direct access to archival documents for state offices and governmental institutions.

The institution signed an agreement with T-Systems Hungary for the development of its electronic archive, in which Monguz Ltd. was also invited to participate as subcontractor. Our tasks includes the development of the archive registration system (LNYR), developing a modern, user-friendly and intuitive export/import module for the Swiss scopeArchive software, preparing new interfaces, and development of additional research functions and interfaces. The project is to be closed in 2018.

MyMuseuMap

Posted on: July 23rd, 2017 by akovacstapai
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MuseuMap museum aggregator portal has been renewed recently. In addition to the new design, the updated version opens a window for social media, user-friendly and entertaining web 2.0 functions. There is a new MyMuseumap page on the portal, where visitors can collect the pictures they like or find important into an own gallery. Users can browse public galleries compiled by others and can even download them for a presentation. Browsing in the colourful collection can be started from a personalised work of art. The associative search is helped by the records’ subject-headings, which lead the users to similar artifacts.

Qulto Education

Posted on: February 10th, 2017 by akovacstapai
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learn differently #it is fun to learn #using public collections #digital museum pedagogy #interactive education #digital education packages

Qulto Education, which belongs to our Qulto portfolio, is a software component supporting the creation and usage of interactive education packages. This software primarily provides assistance to teachers and lecturers working in the public education sector and public collection institutions, though it is effectively applicable in other fields, as well. The module gives the opportunity of learning in a fun way within the framework of school, library, and museum activities. Consequently, lecturers can use the recently popular electronic devices preferred by their students to raise interest in a given subject through combining online and offline education materials.

We have aimed at creating a digital education tool which, besides mediating interactive knowledge and culture, inspires the youth to visit and discover public collections. It is also designed to connect public collection items and cultural services to further services, especially to public education.

The software is easy to use: teachers and lecturers working with Qulto Education can create tasks within education packages. Such education materials can be built up from public collection data, internal and external sources, texts and media contents. These tasks – quiz, timeline, word search, puzzle, slideshow – which can also be linked enable covering a certain topic or subject – let it be the history of a castle, the ballads of János Arany or some questions related to natural sciences – by involving students in interactive tasks.

Academy of Music in Łódź, Charles Poznański Palace

Posted on: September 23rd, 2016 by akovacstapai
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The primary goal of creating the game is to present the renovated and restored interiors of Charles Poznański Palace, which is owned by the Academy of Music in Łódź. The game was created by using one of today’s leading game engines, which exploits the capacity of the present graphic hardwares, but at the same time it enables running the application on older hardwares thus targeting the widest possible audience. Keeping this in the main focus, the game is available on several desktop platforms, including MacOS X, and has been translated into English, Polish and Norwegian.

3D model scanning technology has been used in the course of the work. Our company cooperated with a Polish firm, ArchiTube,which was responsible for scanning the building and specific rooms, where the main plot of the game takes place. Source images have been provided in excellent quality in order to guarantee improved user experience.

The main mission of the game is to find Grażyna Bacewicz’s missing sheet music hidden somewhere in the palace. Players have the opportunity to move around the place freely, enjoy and admire the beautiful interior of the palace and its rooms, discover and get to know the history of the place and people. During the journey you can find some quizzes and puzzles awaiting to be solved. In each room a treble clef is waiting for you with a question.  After giving a correct answer, you can discover the place further, and get closer and closer to finding the sheet. The game also offers some adventures – you can meet a good ghost, who warns you about a bad ghost prowling in the palace, and with whom you have to quiz fight at the end of the game. After giving five correct answers, you get a key, which opens the place with the hidden sheet music.

Könyvtársas

Posted on: August 10th, 2016 by akovacstapai

On occasion of the Library Sunday, the Méliusz Juhász Péter County Library organised an engaging game for its visitors, called ’Könyvtársas’. This activity, besides traditional printed books, involved 21st century technologies as well, such as mobile applications and QR codes. First, the participating groups had to investigate a mysterious murder while wandering among the bookshelves, then followed a contest in the form of an ’author-reader meeting’. The third part having the topic of Mars – based on the book entitled The Martian – had the challenge to escape from the planet (symbolised by the readers’ room on the 2nd floor) while trying to do their best both in individual and team tasks. In the activities compiled by Monguz Ltd., the participants could get in touch with the Earth (i.e. the audience) with the help of a task involving a kinect camera. Once the message got through, after reading the proper QR codes, the audience could ’send back’ the necessary keys for solving the tasks. Finally, the competing teams were helped in finding their way to escape by an augmented reality (AR) app.

F@IMP 2.0

Posted on: July 23rd, 2016 by akovacstapai

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AVICOM (International Committee for Audiovisual and New Image and Sound Technologies) regularly organizes its professional festivals where its ICOM (International Council of Museums) members have the possibility to show and compare their submitted project works. Both the registration and the competition workflow processes have been made easier and speeded up by a new information system.

The online registration module manages the registration of candidates, the submission of museum project works, online public access to them, management of online payments related to submissions. It also provides a platform for both online evaluation process of submitted works by the jury, and general public ratings.

The winners of the different categories of works and museum projects submitted during previous AVICOM festivals are also available and can be consulted publicly in the archives of the site. All published museum projects have been endorsed by the authors and are thus free from constraints related to copyright regulations.

Egis Pharmaceuticals PLC

Posted on: February 10th, 2016 by akovacstapai

Egis Pharmaceuticals PLC has asked us to integrate four already existing, independant library systems. The new system beside the functions of a conventional integrated library system (cataloging, loan, aquisition, weeding, inventory, invoicing, serials, electronic library) can handle interlibrary requests for articles and books, provides a register of electronic contents and of  financial reports. That is why readers’ functions are extanded with the option of forwarding requests for articles / book chapters/ books and with the tracking of requests.

User-friendly operation is helped by DOI/PMID based search and automated metadata fill.

The electronic library module insures the storing and retraceability of uploaded digital objects, contents coming for desiderata requests are also stored here. The module is capable of controlling availability on the basis of copyright restrictions.

When completing the requests of researchers working for Egis Pharmaceuticals PLC, spendings are registered department specifically, reports can be generated for certain time periods, so the system can be the basis of financial registration.

Part of the project was to convert all the data from the previous systems without any loss and filling them into the new system.